A downloadable tool for Windows, macOS, and Linux

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This is an editor to create JSON feeds for J.Sena's Godot Open Dialogue asset for the Godot Engine. It's a simple Electron app so you don't have to make your scripts by hand. Clearly seen by the fact that I made an entire tool for this, I really enjoy this dialogue system.

If you have any questions you can leave a comment or reach out on Twitter @xxisekai. Enjoy!


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Click download now to get access to the following files:

Open Dialogue Editor for Linux 73 MB
Open Dialogue Editor for Mac 54 MB
Open Dialogue Editor for Windows 60 MB

Comments

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Where's the executable in the Linux package? I tried to open what looked to be with bash but it didn't work at all, said it wasn't an executable. So I tried the Windows version via Wine but it hit an exception.

wine: Call from 0x7bc5b76c to unimplemented function KERNEL32.dll.GetQueuedCompletionStatusEx, aborting
wine: Unimplemented function KERNEL32.dll.GetQueuedCompletionStatusEx called at address 0x7bc5b76c (thread 0024), starting debugger...
0029:fixme:dbghelp:interpret_function_table_entry PUSH_MACHFRAME 6

I apologize for the late response. I am the developer and haven't had a chance to move my project to my current page.

In the linux package should be a file called 'openDialogueEditor' with no extension. That's the executable. You may need to make it executable.